NEWEST

VIDEOGAMES

MULTIMEDIA

SOFTWARE

Home Products VideoGames GameBoy Advance
PDFPrintE-mail
Rock ChessSlot Machines

SDK Engine
View Full-Size Image


SDK Engine



Ask a question about this product

XTeam Software Solution SDK Engine for Nintendo Game Boy Advance

GRAPHIC:

  • Mode 0 - Mode 1 - Mode 2 - Mode 3 - Mode 4 - Mode 5
  • Mode 7
  • Hardware Blit ( Solid/Transparent/Compressed ) 8bit color paletted / 16bit color / 240x160px / 160x128px
  • CPU Blit ( Solid/Transparent/Compressed ) 8bit color paletted / 16bit color / 240x160px / 160x128px
  • PCX / PNG Load
  • Sprite 32x32 ( max 4096 with non standard interrupt ) 256 / 16 colors
  • Sprite 64x64 ( max 1024 with non standard interrupt ) 256 / 16 colors
  • Sprite 256x256 ( max 64 with non standard interrupt ) 256 / 16 colors
  • Tile Background
  • Hardware Zoom
  • IRQHandler function
  • HBlanck / VBlanck
  • Timer
  • Serial Comunication
  • Random generator

MOVIE

  • Movie decode ( internal format ) (160x128 16bits) 15fps with audio
  • Movie decode ( internal format ) (240x160 16bits) 15fps without audio

3D GRAPHICS:

  • VoxelEngine Included
  • Simple 3D Hardware/Software Engine ( Texture with Gourad Shading )

SOUND:

  • MOD RealTime Player
  • Sound ( 16Kbit Stereo )
  • WAV Converter

RAM

  • Compress / Decompress
  • DMA copy/move/set

TOOLS

  • PCX To RAW
  • PNG To RAW

LICENCE:

Sell to some develop under commercial licence







Oggi1
Yesterday0
Week10
Mese54
Tutti10439

Currently are 2 guests online