Retaliation Enemy Mine update

Rovigo, Italy 3 September, 2014

New render engine for Retaliation Enemy Mine.
The tiles are positioned regardless of the structures, to simulate a real board game ( rotation and scale )The units have been rendered with plastic material to simulate toys.This engine is available for android ( java ) and iOS. Coming soon for Windows, MacOs and PSVita
Added some frame units, 2 new colors.
Render classes are compatible with openGL / openGLES / DirectX

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