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3D Tune In

3D Tune-In: Gamification techniques for healthcare

As the average age of Europe’s population is increasing, with expectations by 2050 of two fifths being over 50 years old, the demand for assistive hearing devices also is expected to grow. Hearing Aid (HA) technology has dramatically advanced in the last 25 years since the commercialization of the first digital hearing aid. Nevertheless, this technological advancement is not always accessible or accessed by the hearing-impaired population. The majority of individuals with hearing aids use the device as if it was a standard analogue hearing aid, i.e. only for its amplification and equalisation features, and new algorithms are under-used or not exploited to their full potential.

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